/* SPDX-License-Identifier: GPL-2.0 */ #ifndef __ASM_PREEMPT_H #define __ASM_PREEMPT_H #include #include #include DECLARE_PER_CPU_CACHE_HOT(unsigned long, __preempt_count); /* * We use the MSB for PREEMPT_NEED_RESCHED mostly because it is available. */ #define PREEMPT_NEED_RESCHED (~(((unsigned long)-1L) >> 1)) #ifdef CONFIG_HAS_SEPARATE_PREEMPT_RESCHED_BITS #define __pc_dec "decq" #define __pc_op(op, ...) raw_cpu_##op##_8(__VA_ARGS__) #else #define __pc_dec "decl" #define __pc_op(op, ...) raw_cpu_##op##_4(__VA_ARGS__) #endif /* * We use the PREEMPT_NEED_RESCHED bit as an inverted NEED_RESCHED such * that a decrement hitting 0 means we can and should reschedule. */ #define PREEMPT_ENABLED (0 + PREEMPT_NEED_RESCHED) /* * We mask the PREEMPT_NEED_RESCHED bit so as not to confuse all current users * that think a non-zero value indicates we cannot preempt. */ static __always_inline int preempt_count(void) { return __pc_op(read, __preempt_count) & ~PREEMPT_NEED_RESCHED; } /* * unsigned long preempt count parameter works for both 32bit and 64bit cases: * * - For 32bit, "int" (the return of preempt_count()) and "unsigned long" have * the same size. * - For 64bit, the effective bits of a preempt count sit in 32bit, and we * preserve the NEED_RESCHED bit from the old count. */ static __always_inline void preempt_count_set(unsigned long pc) { unsigned long old, new; old = __pc_op(read, __preempt_count); do { new = (old & PREEMPT_NEED_RESCHED) | (pc & ~PREEMPT_NEED_RESCHED); } while (!__pc_op(try_cmpxchg, __preempt_count, &old, new)); } /* * must be macros to avoid header recursion hell */ #define init_task_preempt_count(p) do { } while (0) #define init_idle_preempt_count(p, cpu) do { \ per_cpu(__preempt_count, (cpu)) = PREEMPT_DISABLED; \ } while (0) /* * We fold the NEED_RESCHED bit into the preempt count such that * preempt_enable() can decrement and test for needing to reschedule with a * single instruction. * * We invert the actual bit, so that when the decrement hits 0 we know we both * need to resched (the bit is cleared) and can resched (no preempt count). */ static __always_inline void set_preempt_need_resched(void) { __pc_op(and, __preempt_count, ~PREEMPT_NEED_RESCHED); } static __always_inline void clear_preempt_need_resched(void) { __pc_op(or, __preempt_count, PREEMPT_NEED_RESCHED); } static __always_inline bool test_preempt_need_resched(void) { return !(__pc_op(read, __preempt_count) & PREEMPT_NEED_RESCHED); } /* * The various preempt_count add/sub methods */ static __always_inline void __preempt_count_add(int val) { __pc_op(add, __preempt_count, val); } static __always_inline void __preempt_count_sub(int val) { __pc_op(add, __preempt_count, -val); } static __always_inline int __preempt_count_add_return(int val) { return __pc_op(add_return, __preempt_count, val); } static __always_inline int __preempt_count_sub_return(int val) { return __pc_op(add_return, __preempt_count, -val); } /* * Because we keep PREEMPT_NEED_RESCHED set when we do _not_ need to reschedule * a decrement which hits zero means we have no preempt_count and should * reschedule. */ static __always_inline bool __preempt_count_dec_and_test(void) { return GEN_UNARY_RMWcc(__pc_dec, __my_cpu_var(__preempt_count), e, __percpu_arg([var])); } /* * Returns true when we need to resched and can (barring IRQ state). */ static __always_inline bool should_resched(int preempt_offset) { return unlikely(__pc_op(read, __preempt_count) == preempt_offset); } #ifdef CONFIG_PREEMPTION extern asmlinkage void preempt_schedule(void); extern asmlinkage void preempt_schedule_thunk(void); extern asmlinkage void preempt_schedule_notrace(void); extern asmlinkage void preempt_schedule_notrace_thunk(void); #define __preempt_schedule() \ asm volatile ("call preempt_schedule_thunk" : ASM_CALL_CONSTRAINT); #define __preempt_schedule_notrace() \ asm volatile ("call preempt_schedule_notrace_thunk" : ASM_CALL_CONSTRAINT); #endif /* PREEMPTION */ #undef __pc_op #undef __pc_dec #endif /* __ASM_PREEMPT_H */