/* * QEMU DirectSound audio driver * * Copyright (c) 2005 Vassili Karpov (malc) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* * SEAL 1.07 by Carlos 'pel' Hasan was used as documentation */ #include "qemu/osdep.h" #include "qemu/audio.h" #include "qemu/error-report.h" #include "audio_int.h" #include "qemu/module.h" #include "qapi/error.h" #include "qom/object.h" #include #include #include #include #include "trace.h" #include "audio_win_int.h" #define TYPE_AUDIO_DSOUND "audio-dsound" OBJECT_DECLARE_SIMPLE_TYPE(AudioDsound, AUDIO_DSOUND) static AudioBackendClass *audio_dsound_parent_class; struct AudioDsound { AudioMixengBackend parent_obj; LPDIRECTSOUND dsound; LPDIRECTSOUNDCAPTURE dsound_capture; struct audsettings settings; }; typedef struct { HWVoiceOut hw; LPDIRECTSOUNDBUFFER dsound_buffer; bool first_time; } DSoundVoiceOut; typedef struct { HWVoiceIn hw; LPDIRECTSOUNDCAPTUREBUFFER dsound_capture_buffer; bool first_time; } DSoundVoiceIn; static const char *dserror(HRESULT hr) { switch (hr) { case DS_OK: return "The method succeeded"; #ifdef DS_NO_VIRTUALIZATION case DS_NO_VIRTUALIZATION: return "The buffer was created, but another 3D algorithm was substituted"; #endif #ifdef DS_INCOMPLETE case DS_INCOMPLETE: return "The method succeeded, but not all the optional effects were obtained"; #endif #ifdef DSERR_ACCESSDENIED case DSERR_ACCESSDENIED: return "The request failed because access was denied"; #endif #ifdef DSERR_ALLOCATED case DSERR_ALLOCATED: return "The request failed because resources, " "such as a priority level, were already in use " "by another caller"; #endif #ifdef DSERR_ALREADYINITIALIZED case DSERR_ALREADYINITIALIZED: return "The object is already initialized"; #endif #ifdef DSERR_BADFORMAT case DSERR_BADFORMAT: return "The specified wave format is not supported"; #endif #ifdef DSERR_BADSENDBUFFERGUID case DSERR_BADSENDBUFFERGUID: return "The GUID specified in an audiopath file " "does not match a valid mix-in buffer"; #endif #ifdef DSERR_BUFFERLOST case DSERR_BUFFERLOST: return "The buffer memory has been lost and must be restored"; #endif #ifdef DSERR_BUFFERTOOSMALL case DSERR_BUFFERTOOSMALL: return "The buffer size is not great enough to " "enable effects processing"; #endif #ifdef DSERR_CONTROLUNAVAIL case DSERR_CONTROLUNAVAIL: return "The buffer control (volume, pan, and so on) " "requested by the caller is not available. " "Controls must be specified when the buffer is created, " "using the dwFlags member of DSBUFFERDESC"; #endif #ifdef DSERR_DS8_REQUIRED case DSERR_DS8_REQUIRED: return "A DirectSound object of class CLSID_DirectSound8 or later " "is required for the requested functionality. " "For more information, see IDirectSound8 Interface"; #endif #ifdef DSERR_FXUNAVAILABLE case DSERR_FXUNAVAILABLE: return "The effects requested could not be found on the system, " "or they are in the wrong order or in the wrong location; " "for example, an effect expected in hardware " "was found in software"; #endif #ifdef DSERR_GENERIC case DSERR_GENERIC: return "An undetermined error occurred inside the DirectSound subsystem"; #endif #ifdef DSERR_INVALIDCALL case DSERR_INVALIDCALL: return "This function is not valid for the current state of this object"; #endif #ifdef DSERR_INVALIDPARAM case DSERR_INVALIDPARAM: return "An invalid parameter was passed to the returning function"; #endif #ifdef DSERR_NOAGGREGATION case DSERR_NOAGGREGATION: return "The object does not support aggregation"; #endif #ifdef DSERR_NODRIVER case DSERR_NODRIVER: return "No sound driver is available for use, " "or the given GUID is not a valid DirectSound device ID"; #endif #ifdef DSERR_NOINTERFACE case DSERR_NOINTERFACE: return "The requested COM interface is not available"; #endif #ifdef DSERR_OBJECTNOTFOUND case DSERR_OBJECTNOTFOUND: return "The requested object was not found"; #endif #ifdef DSERR_OTHERAPPHASPRIO case DSERR_OTHERAPPHASPRIO: return "Another application has a higher priority level, " "preventing this call from succeeding"; #endif #ifdef DSERR_OUTOFMEMORY case DSERR_OUTOFMEMORY: return "The DirectSound subsystem could not allocate " "sufficient memory to complete the caller's request"; #endif #ifdef DSERR_PRIOLEVELNEEDED case DSERR_PRIOLEVELNEEDED: return "A cooperative level of DSSCL_PRIORITY or higher is required"; #endif #ifdef DSERR_SENDLOOP case DSERR_SENDLOOP: return "A circular loop of send effects was detected"; #endif #ifdef DSERR_UNINITIALIZED case DSERR_UNINITIALIZED: return "The Initialize method has not been called " "or has not been called successfully " "before other methods were called"; #endif #ifdef DSERR_UNSUPPORTED case DSERR_UNSUPPORTED: return "The function called is not supported at this time"; #endif default: return NULL; } } static void dserror_set(Error **errp, HRESULT hr, const char *msg) { const char *str = dserror(hr); if (str) { error_setg(errp, "%s: %s", msg, str); } else { error_setg(errp, "%s: Unknown (HRESULT: 0x%lx)", msg, hr); } } static void dsound_log_hresult(HRESULT hr) { const char *str = dserror(hr); if (str) { error_printf(" Reason: %s", str); } else { error_printf(" Reason: Unknown (HRESULT: 0x%lx)", hr); } } static void G_GNUC_PRINTF(2, 3) dsound_logerr(HRESULT hr, const char *fmt, ...) { va_list ap; error_printf("dsound: "); va_start(ap, fmt); error_vprintf(fmt, ap); va_end(ap); dsound_log_hresult(hr); error_printf("\n"); } static void G_GNUC_PRINTF(3, 4) dsound_logerr2(HRESULT hr, const char *typ, const char *fmt, ...) { va_list ap; error_printf("dsound: Could not initialize %s: ", typ); va_start(ap, fmt); error_vprintf(fmt, ap); va_end(ap); dsound_log_hresult(hr); error_printf("\n"); } static int dsound_restore_out (LPDIRECTSOUNDBUFFER dsb, AudioDsound *s) { HRESULT hr; hr = IDirectSoundBuffer_Restore (dsb); if (hr != DS_OK) { dsound_logerr(hr, "Could not restore playback buffer"); return -1; } return 0; } #include "dsound_template.h" #define DSBTYPE_IN #include "dsound_template.h" #undef DSBTYPE_IN static int dsound_get_status_out (LPDIRECTSOUNDBUFFER dsb, DWORD *statusp, AudioDsound *s) { HRESULT hr; hr = IDirectSoundBuffer_GetStatus (dsb, statusp); if (FAILED (hr)) { dsound_logerr(hr, "Could not get playback buffer status"); return -1; } if (*statusp & DSBSTATUS_BUFFERLOST) { dsound_restore_out(dsb, s); return -1; } return 0; } static int dsound_get_status_in (LPDIRECTSOUNDCAPTUREBUFFER dscb, DWORD *statusp) { HRESULT hr; hr = IDirectSoundCaptureBuffer_GetStatus (dscb, statusp); if (FAILED (hr)) { dsound_logerr(hr, "Could not get capture buffer status"); return -1; } return 0; } static void dsound_clear_sample (HWVoiceOut *hw, LPDIRECTSOUNDBUFFER dsb, AudioDsound *s) { int err; LPVOID p1, p2; DWORD blen1, blen2, len1, len2; err = dsound_lock_out ( dsb, &hw->info, 0, hw->size_emul, &p1, &p2, &blen1, &blen2, 1, s ); if (err) { return; } len1 = blen1 / hw->info.bytes_per_frame; len2 = blen2 / hw->info.bytes_per_frame; trace_dsound_clear_sample(p1, blen1, len1, p2, blen2, len2); if (p1 && len1) { audio_pcm_info_clear_buf (&hw->info, p1, len1); } if (p2 && len2) { audio_pcm_info_clear_buf (&hw->info, p2, len2); } dsound_unlock_out (dsb, p1, p2, blen1, blen2); } static void dsound_enable_out(HWVoiceOut *hw, bool enable) { HRESULT hr; DWORD status; AudioDsound *s = AUDIO_DSOUND(hw->s); DSoundVoiceOut *ds = (DSoundVoiceOut *) hw; LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer; if (!dsb) { error_report("dsound: Attempt to control voice without a buffer"); return; } if (enable) { if (dsound_get_status_out(dsb, &status, s)) { return; } if (status & DSBSTATUS_PLAYING) { warn_report("dsound: Voice is already playing"); return; } dsound_clear_sample(hw, dsb, s); hr = IDirectSoundBuffer_Play(dsb, 0, 0, DSBPLAY_LOOPING); if (FAILED(hr)) { dsound_logerr(hr, "Could not start playing buffer"); return; } } else { if (dsound_get_status_out(dsb, &status, s)) { return; } if (status & DSBSTATUS_PLAYING) { hr = IDirectSoundBuffer_Stop(dsb); if (FAILED(hr)) { dsound_logerr(hr, "Could not stop playing buffer"); return; } } else { warn_report("dsound: Voice is not playing"); } } } static size_t dsound_buffer_get_free(HWVoiceOut *hw) { DSoundVoiceOut *ds = (DSoundVoiceOut *) hw; LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer; HRESULT hr; DWORD ppos, wpos; hr = IDirectSoundBuffer_GetCurrentPosition( dsb, &ppos, ds->first_time ? &wpos : NULL); if (FAILED(hr)) { dsound_logerr(hr, "Could not get playback buffer position"); return 0; } if (ds->first_time) { hw->pos_emul = wpos; ds->first_time = false; } return audio_ring_dist(ppos, hw->pos_emul, hw->size_emul); } static void *dsound_get_buffer_out(HWVoiceOut *hw, size_t *size) { DSoundVoiceOut *ds = (DSoundVoiceOut *)hw; LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer; DWORD act_size; size_t req_size; int err; void *ret; req_size = MIN(*size, hw->size_emul - hw->pos_emul); assert(req_size > 0); err = dsound_lock_out(dsb, &hw->info, hw->pos_emul, req_size, &ret, NULL, &act_size, NULL, false, AUDIO_DSOUND(hw->s)); if (err) { error_report("dsound: Failed to lock buffer"); *size = 0; return NULL; } *size = act_size; return ret; } static size_t dsound_put_buffer_out(HWVoiceOut *hw, void *buf, size_t len) { DSoundVoiceOut *ds = (DSoundVoiceOut *) hw; LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer; int err = dsound_unlock_out(dsb, buf, NULL, len, 0); if (err) { error_report("dsound: Failed to unlock buffer"); return 0; } hw->pos_emul = (hw->pos_emul + len) % hw->size_emul; return len; } static void dsound_enable_in(HWVoiceIn *hw, bool enable) { HRESULT hr; DWORD status; DSoundVoiceIn *ds = (DSoundVoiceIn *) hw; LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer; if (!dscb) { error_report("dsound: Attempt to control capture voice without a buffer"); return; } if (enable) { if (dsound_get_status_in(dscb, &status)) { return; } if (status & DSCBSTATUS_CAPTURING) { warn_report("dsound: Voice is already capturing"); return; } /* clear ?? */ hr = IDirectSoundCaptureBuffer_Start(dscb, DSCBSTART_LOOPING); if (FAILED(hr)) { dsound_logerr(hr, "Could not start capturing"); return; } } else { if (dsound_get_status_in(dscb, &status)) { return; } if (status & DSCBSTATUS_CAPTURING) { hr = IDirectSoundCaptureBuffer_Stop(dscb); if (FAILED(hr)) { dsound_logerr(hr, "Could not stop capturing"); return; } } else { warn_report("dsound: Voice is not capturing"); } } } static void *dsound_get_buffer_in(HWVoiceIn *hw, size_t *size) { DSoundVoiceIn *ds = (DSoundVoiceIn *) hw; LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer; HRESULT hr; DWORD rpos, act_size; size_t req_size; int err; void *ret; hr = IDirectSoundCaptureBuffer_GetCurrentPosition(dscb, NULL, &rpos); if (FAILED(hr)) { dsound_logerr(hr, "Could not get capture buffer position"); *size = 0; return NULL; } if (ds->first_time) { hw->pos_emul = rpos; ds->first_time = false; } req_size = audio_ring_dist(rpos, hw->pos_emul, hw->size_emul); req_size = MIN(*size, MIN(req_size, hw->size_emul - hw->pos_emul)); if (req_size == 0) { *size = 0; return NULL; } err = dsound_lock_in(dscb, &hw->info, hw->pos_emul, req_size, &ret, NULL, &act_size, NULL, false, AUDIO_DSOUND(hw->s)); if (err) { error_report("dsound: Failed to lock buffer"); *size = 0; return NULL; } *size = act_size; return ret; } static void dsound_put_buffer_in(HWVoiceIn *hw, void *buf, size_t len) { DSoundVoiceIn *ds = (DSoundVoiceIn *) hw; LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer; int err = dsound_unlock_in(dscb, buf, NULL, len, 0); if (err) { error_report("dsound: Failed to unlock buffer"); return; } hw->pos_emul = (hw->pos_emul + len) % hw->size_emul; } static void audio_dsound_finalize(Object *obj) { AudioDsound *s = AUDIO_DSOUND(obj); HRESULT hr; if (!s->dsound) { return; } hr = IDirectSound_Release (s->dsound); if (FAILED (hr)) { dsound_logerr(hr, "Could not release DirectSound"); } s->dsound = NULL; if (!s->dsound_capture) { return; } hr = IDirectSoundCapture_Release (s->dsound_capture); if (FAILED (hr)) { dsound_logerr(hr, "Could not release DirectSoundCapture"); } s->dsound_capture = NULL; } static bool audio_dsound_realize(AudioBackend *abe, Audiodev *dev, Error **errp) { AudioDsound *s = AUDIO_DSOUND(abe); HRESULT hr; AudiodevDsoundOptions *dso; assert(dev->driver == AUDIODEV_DRIVER_DSOUND); if (!audio_dsound_parent_class->realize(abe, dev, errp)) { return false; } dso = &dev->u.dsound; if (!dso->has_latency) { dso->has_latency = true; dso->latency = 10000; /* 10 ms */ } hr = CoInitialize (NULL); if (FAILED (hr)) { dserror_set(errp, hr, "Could not initialize COM"); return false; } hr = CoCreateInstance ( &CLSID_DirectSound, NULL, CLSCTX_ALL, &IID_IDirectSound, (void **) &s->dsound ); if (FAILED (hr)) { dserror_set(errp, hr, "Could not create DirectSound instance"); return false; } hr = IDirectSound_Initialize (s->dsound, NULL); if (FAILED (hr)) { dserror_set(errp, hr, "Could not initialize DirectSound"); return false; } hr = CoCreateInstance ( &CLSID_DirectSoundCapture, NULL, CLSCTX_ALL, &IID_IDirectSoundCapture, (void **) &s->dsound_capture ); if (FAILED (hr)) { dserror_set(errp, hr, "Could not create DirectSoundCapture instance"); return false; } hr = IDirectSoundCapture_Initialize (s->dsound_capture, NULL); if (FAILED(hr)) { dserror_set(errp, hr, "Could not initialize DirectSoundCapture"); return false; } hr = IDirectSound_SetCooperativeLevel ( s->dsound, GetDesktopWindow(), DSSCL_PRIORITY ); if (FAILED(hr)) { dserror_set(errp, hr, "Could not set cooperative level"); return false; } return true; } static void audio_dsound_class_init(ObjectClass *klass, const void *data) { AudioBackendClass *b = AUDIO_BACKEND_CLASS(klass); AudioMixengBackendClass *k = AUDIO_MIXENG_BACKEND_CLASS(klass); audio_dsound_parent_class = AUDIO_BACKEND_CLASS(object_class_get_parent(klass)); b->realize = audio_dsound_realize; k->max_voices_out = INT_MAX; k->max_voices_in = 1; k->voice_size_out = sizeof(DSoundVoiceOut); k->voice_size_in = sizeof(DSoundVoiceIn); k->init_out = dsound_init_out; k->fini_out = dsound_fini_out; k->write = audio_generic_write; k->buffer_get_free = dsound_buffer_get_free; k->get_buffer_out = dsound_get_buffer_out; k->put_buffer_out = dsound_put_buffer_out; k->enable_out = dsound_enable_out; k->init_in = dsound_init_in; k->fini_in = dsound_fini_in; k->read = audio_generic_read; k->get_buffer_in = dsound_get_buffer_in; k->put_buffer_in = dsound_put_buffer_in; k->enable_in = dsound_enable_in; } static const TypeInfo audio_types[] = { { .name = TYPE_AUDIO_DSOUND, .parent = TYPE_AUDIO_MIXENG_BACKEND, .instance_size = sizeof(AudioDsound), .class_init = audio_dsound_class_init, .instance_finalize = audio_dsound_finalize, }, }; DEFINE_TYPES(audio_types) module_obj(TYPE_AUDIO_DSOUND);