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console-gl.c
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Commit message (
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Author
2026-03-17
ui/surface: Avoid including epoxy/gl.h in header files
Akihiko Odaki
2026-03-17
ui/console: Remove DisplaySurface::mem_obj
Akihiko Odaki
2026-03-17
ui/console: Unify pixman-OpenGL format mapping
Akihiko Odaki
2025-07-15
ui/spice: Create a new texture with linear layout when gl=on is specified
Vivek Kasireddy
2025-07-15
ui/console-gl: Add a helper to create a texture with linear memory layout
Vivek Kasireddy
2023-09-12
ui/console: remove redundant format field
Marc-André Lureau
2022-03-04
ui/console: fix texture leak when calling surface_gl_create_texture()
Marc-André Lureau
2021-03-15
opengl: Do not convert format with glTexImage2D on OpenGL ES
Akihiko Odaki
2019-06-12
Include qemu-common.h exactly where needed
Markus Armbruster
2019-05-17
ui/console: Precautionary glBindTexture and surface->texture validation in su...
HOU Qiming
2017-11-10
ui: use QEMU_IS_ALIGNED macro
Philippe Mathieu-Daudé
2017-10-17
opengl: add flipping vertex shader
Gerd Hoffmann
2017-10-17
opengl: move shader init from console-gl.c to shader.c
Gerd Hoffmann
2016-06-10
ui/console-gl: Add support for big endian display surfaces
Thomas Huth
2016-02-04
ui: Clean up includes
Peter Maydell
2015-10-08
shaders: initialize vertexes once
Gerd Hoffmann
2015-05-05
console-gl: add opengl rendering helper functions
Gerd Hoffmann