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path: root/ui/console-gl.c
AgeCommit message (Expand)Author
2026-03-17ui/surface: Avoid including epoxy/gl.h in header filesAkihiko Odaki
2026-03-17ui/console: Remove DisplaySurface::mem_objAkihiko Odaki
2026-03-17ui/console: Unify pixman-OpenGL format mappingAkihiko Odaki
2025-07-15ui/spice: Create a new texture with linear layout when gl=on is specifiedVivek Kasireddy
2025-07-15ui/console-gl: Add a helper to create a texture with linear memory layoutVivek Kasireddy
2023-09-12ui/console: remove redundant format fieldMarc-André Lureau
2022-03-04ui/console: fix texture leak when calling surface_gl_create_texture()Marc-André Lureau
2021-03-15opengl: Do not convert format with glTexImage2D on OpenGL ESAkihiko Odaki
2019-06-12Include qemu-common.h exactly where neededMarkus Armbruster
2019-05-17ui/console: Precautionary glBindTexture and surface->texture validation in su...HOU Qiming
2017-11-10ui: use QEMU_IS_ALIGNED macroPhilippe Mathieu-Daudé
2017-10-17opengl: add flipping vertex shaderGerd Hoffmann
2017-10-17opengl: move shader init from console-gl.c to shader.cGerd Hoffmann
2016-06-10ui/console-gl: Add support for big endian display surfacesThomas Huth
2016-02-04ui: Clean up includesPeter Maydell
2015-10-08shaders: initialize vertexes onceGerd Hoffmann
2015-05-05console-gl: add opengl rendering helper functionsGerd Hoffmann